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3D Game Programming All in One
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3D Game Programming All in One Disc.iso
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3D2E
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ui
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tsShowLoadDlg.gui
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2005-11-23
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3KB
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119 lines
//-----------------------------------------------------------------------------
// Torque Game Engine
//
// Copyright (c) 2001 GarageGames.Com
//-----------------------------------------------------------------------------
//--- OBJECT WRITE BEGIN ---
new GuiControl(TSShowLoadDlg) {
profile = "GuiDialogProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "True";
setFirstResponder = "False";
modal = "True";
helpTag = "0";
new GuiWindowCtrl() {
profile = "GuiWindowProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "100 100";
extent = "180 240";
minExtent = "8 8";
visible = "True";
setFirstResponder = "False";
modal = "True";
helpTag = "0";
text = "Load";
resizeWidth = "True";
resizeHeight = "True";
canMove = "True";
canClose = "True";
canMinimize = "True";
canMaximize = "True";
minSize = "50 50";
closeCommand = "Canvas.popDialog(TSShowLoadDlg);";
new GuiScrollCtrl() {
profile = "GuiScrollProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "20 35";
extent = "140 160";
minExtent = "8 8";
visible = "True";
setFirstResponder = "False";
modal = "True";
helpTag = "0";
willFirstRespond = "True";
hScrollBar = "alwaysOff";
vScrollBar = "alwaysOn";
constantThumbHeight = "False";
new GuiTextListCtrl(showFileList) {
profile = "GuiTextArrayProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "64 64";
minExtent = "8 8";
visible = "True";
setFirstResponder = "False";
modal = "True";
altCommand = "eval($showFileCommand); Canvas.popDialog(TSShowLoadDlg);";
helpTag = "0";
enumerate = "False";
resizeCell = "True";
columns = "0";
noDuplicates = "false";
};
};
new GuiButtonCtrl() {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "20 205";
extent = "60 20";
minExtent = "8 8";
visible = "True";
setFirstResponder = "False";
modal = "True";
command = "eval($showFileCommand); Canvas.popDialog(TSShowLoadDlg);";
helpTag = "0";
text = "Load";
};
new GuiButtonCtrl() {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "100 205";
extent = "60 20";
minExtent = "8 8";
visible = "True";
setFirstResponder = "False";
modal = "True";
command = "Canvas.popDialog(TSShowLoadDlg);";
helpTag = "0";
text = "Cancel";
};
};
};
//--- OBJECT WRITE END ---
function foobar(%file)
{
echo ("TODO LOAD " @ %file);
}
function TSShowLoadDlg::onWake(%this)
{
%filespec = "*.cs";
getLoadFilename(%filespec, foobar);
}